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https://github.com/zeldaret/oot
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Fix misc 23 (#2699)
* remove noop macros Fault_SetFontColor Fault_SetCharPad under PLATFORM_N64 * remove duplicate declarations in sfx.h * use render mode presets more * decimal for alpha values * fix some z_camera comments typos * fix references to preprocess.sh (used to be preprocess.py) * remove outdated comment on deps in makefile * code_800AD920 was renamed to z_viszbuf * fix capitalization typo: gOcarinaofTimeDesignTex -> gOcarinaOfTimeDesignTex * fix typo: gLinkAdultEyesClosedfTex, gLinkChildEyesClosedfTex -> remove extra f * fix typo: gCrstalSwitchRedTex, gCrstalSwitchBlueTex -> gCrystal * fix PARAMS_GET_U amount of bits
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@@ -81,10 +81,6 @@ void Fault_DrawText(s32 x, s32 y, const char* fmt, ...);
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void func_800AE1F8(void);
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// Not implemented. Silently noop-ing is fine, these are not essential for functionality.
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#define Fault_SetFontColor(color) (void)0
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#define Fault_SetCharPad(padW, padH) (void)0
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#else
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void Fault_InitDrawer(void);
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@@ -184,10 +184,6 @@ void func_800F8F88(void);
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u8 Audio_IsSfxPlaying(u32 sfxId);
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void Audio_ResetSfx(void);
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extern Vec3f gSfxDefaultPos;
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extern f32 gSfxDefaultFreqAndVolScale;
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extern s8 gSfxDefaultReverb;
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extern SfxParams* gSfxParams[7];
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extern char D_80133390[];
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extern char D_80133398[];
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