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https://github.com/zeldaret/oot
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En_Kz OK (#176)
* start kz * remove irrelevant file * kz progress * en_kz progress * match kz switch * progress * kz OK * kz OK * sync * kz done * delete asm files * pr suggestions 1
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@@ -1073,6 +1073,7 @@ void Inventory_ChangeAmmo(s16 item, s16 ammoChange);
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void func_80087680(GlobalContext* globalCtx);
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void func_800876C8(GlobalContext* globalCtx);
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s32 func_80087708(GlobalContext* globalCtx, s16 arg1, s16 arg2);
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void func_80088AA0(s16 seconds);
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void func_80088B34(s16 arg0);
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void Interface_Draw(GlobalContext* globalCtx);
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void Interface_Update(GlobalContext* globalCtx);
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@@ -36,6 +36,7 @@
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#define ALL_EQUIP_VALUE(equip) ((s32)(gSaveContext.equipment & gEquipMasks[equip]) >> gEquipShifts[equip])
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#define CUR_EQUIP_VALUE(equip) ((s32)(gSaveContext.equips.equipment & gEquipMasks[equip]) >> gEquipShifts[equip])
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#define CHECK_OWNED_EQUIP(equip, value) ((gBitFlags[value] << gEquipShifts[equip]) & gSaveContext.equipment)
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#define CUR_UPG_VALUE(upg) ((s32)(gSaveContext.upgrades & gUpgradeMasks[upg]) >> gUpgradeShifts[upg])
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#define CAPACITY(upg, value) gUpgradeCapacities[upg][value]
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@@ -28,6 +28,8 @@ typedef struct {
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} CollisionPoly; // size = 0x10
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typedef void (*ActorFunc)(struct Actor*, struct GlobalContext*);
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typedef u16 (*callback1_800343CC)(struct GlobalContext*, struct Actor*);
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typedef s16 (*callback2_800343CC)(struct GlobalContext*, struct Actor*);
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typedef struct {
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/* 0x00 */ s16 id;
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@@ -371,4 +371,6 @@ typedef enum {
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/* 0x7D */ GI_TEXT_0 // no model appears over Link, shows text id 0 (pocket egg)
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} GetItemID;
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#define ITEM_TRADE_ADULT ITEM_POCKET_EGG
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#endif
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