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bg_haka_megane documentation pass (#2684)
* document bg_haka_megane * BGHAKAMEGANE_TYPE_MAX * dragorn suggestion
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@@ -4,10 +4,10 @@
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<Vtx/>
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</Array>
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<DList Name="gBotwHoleTrap1DL" Offset="0x01B0"/>
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<Array Name="gBotwHoleTrap2Vtx" Count="19" Offset="0x2C0">
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<Array Name="gBotwRoom5HiddenPlatformVtx" Count="19" Offset="0x2C0">
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<Vtx/>
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</Array>
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<DList Name="gBotwHoleTrap2DL" Offset="0x03F0"/>
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<DList Name="gBotwRoom5HiddenPlatformDL" Offset="0x03F0"/>
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<Array Name="gBotwCoffinLidVtx" Count="23" Offset="0x540">
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<Vtx/>
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</Array>
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@@ -19,15 +19,15 @@
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<Array Name="gBotwFakeWallsAndFloorsVtx" Count="60" Offset="0xC60">
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<Vtx/>
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</Array>
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<DList Name="gBotwFakeWallsAndFloorsDL" Offset="0x1060"/>
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<DList Name="gBotwRoom0FakeWallsAndFloorsDL" Offset="0x1060"/>
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<Array Name="gBotwBloodSplatterVtx" Count="4" Offset="0x1020">
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<Vtx/>
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</Array>
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<DList Name="gBotwBloodSplatterDL" Offset="0x1250"/>
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<Array Name="gBotwThreeFakeFloorsVtx" Count="12" Offset="0x1860">
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<Array Name="gBotwRoom3ThreeFakeFloorsVtx" Count="12" Offset="0x1860">
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<Vtx/>
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</Array>
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<DList Name="gBotwThreeFakeFloorsDL" Offset="0x1920"/>
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<DList Name="gBotwRoom3ThreeFakeFloorsDL" Offset="0x1920"/>
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<Array Name="gBotwWaterRingVtx" Count="54" Offset="0x1AF0">
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<Vtx/>
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</Array>
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@@ -39,8 +39,8 @@
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<Collision Name="gBotwCoffinLidCol" Offset="0x0870"/>
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<Collision Name="gBotwBombableRubbleCol" Offset="0x0C2C"/>
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<Collision Name="gBotw1Col" Offset="0x1830"/>
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<Collision Name="gBotw2Col" Offset="0x1AB8"/>
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<Collision Name="gBotwRoom0FakeWallsAndFloorsCol" Offset="0x1830"/>
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<Collision Name="gBotwRoom3ThreeFakeFloorsCol" Offset="0x1AB8"/>
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<Texture Name="gBotwWater1Tex" Format="ia16" Width="32" Height="32" Offset="0x028F0"/>
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<Texture Name="gBotwWater2Tex" Format="rgba16" Width="32" Height="32" Offset="0x020F0"/>
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