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Fix asset file includes to always start with assets/ (#1260)
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
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@@ -1,5 +1,5 @@
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<Root>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
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<File Name="object_gi_map" Segment="6">
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<DList Name="gGiDungeonMapDL" Offset="0x03C0"/>
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<DList Name="gGiStoneOfAgonyDL" Offset="0x0B70"/>
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