Fix asset file includes to always start with assets/ (#1260)

* Fix asset includes to consistently start with assets/

* Fix header paths in asset xmls to start with assets/

* Remove -Iassets from compiler options
This commit is contained in:
Roman971
2022-06-06 21:37:25 +02:00
committed by GitHub
parent b28ad659e3
commit b0bfa9eb69
572 changed files with 933 additions and 933 deletions
+1 -1
View File
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
<File Name="object_toki_objects" Segment="6">
<Texture Name="object_toki_objects_Tex_000000" OutName="tex_000000" Format="i8" Width="32" Height="64" Offset="0x0"/>
<DList Name="object_toki_objects_DL_000880" Offset="0x880"/>