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Fix asset file includes to always start with assets/ (#1260)
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
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@@ -128,7 +128,7 @@ number 6
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Now, add
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```c
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#include "objects/object_name/object_name.h"
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#include "assets/objects/object_name/object_name.h"
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```
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to every actor that uses the file, to tell it about the new symbols you have defined.
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