Use dummies to match bss ordering and some functions in z_collision_check.c (#393)

This commit is contained in:
Roman971
2020-09-16 00:41:38 +02:00
committed by GitHub
parent bfef7f8d9d
commit b29c268f37
9 changed files with 58 additions and 744 deletions
+1 -1
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@@ -704,7 +704,7 @@ s32 func_8005B198();
// ? func_8005B1A4(?);
DamageTable* DamageTable_Get(s32 index);
// ? func_8005B280(?);
// ? func_8005B2AC(?);
void func_8005B2AC(GraphicsContext* gfx, Vec3f* vA, Vec3f* vB, Vec3f* vC, u8 r, u8 g, u8 b);
s32 Collider_InitBase(GlobalContext* globalCtx, Collider* collider);
s32 Collider_DestroyBase(GlobalContext* globalCtx, Collider* collider);
s32 Collider_SetBase_Actor(GlobalContext* globalCtx, Collider* collider, ColliderInit_Actor* src);