mirror of
https://github.com/zeldaret/oot
synced 2026-09-07 11:11:41 -04:00
+8
-7
@@ -1093,12 +1093,13 @@ s32 func_8009728C(GlobalContext* globalCtx, RoomContext* roomCtx, s32 roomNum);
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s32 func_800973FC(GlobalContext* globalCtx, RoomContext* roomCtx);
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void Room_Draw(GlobalContext* globalCtx, Room* room, u32 flags);
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void func_80097534(GlobalContext* globalCtx, RoomContext* roomCtx);
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// ? func_800975D0(?);
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// ? func_80097604(?);
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// ? func_80097820(?);
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// ? func_80097848(?);
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// ? func_80097850(?);
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// ? func_80097904(?);
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void Sample_Calc(SampleContext* this);
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void Sample_Draw(SampleContext* this);
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void Sample_Update(SampleContext* this);
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void Sample_Destroy(SampleContext* this);
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void Sample_SetupView(SampleContext* this);
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void Sample_LoadTitleStatic(SampleContext* this);
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void Sample_Init(SampleContext* this);
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void Inventory_ChangeEquipment(s16 equipment, u16 value);
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u8 Inventory_DeleteEquipment(GlobalContext* globalCtx, s16 equipment);
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void Inventory_ChangeUpgrade(s16 upgrade, s16 value);
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@@ -2299,7 +2300,7 @@ void func_80103A70(UNK_PTR, Gfx*, Hilite*, f32, f32, f32, f32, f32, f32, f32, f3
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// ? func_80103B30(?);
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// ? func_80103B60(?);
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// ? func_80103BB0(?);
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// ? func_80103D58(?);
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void func_80103D58(Mtx*, f32, f32, f32, f32, f32, f32, f32);
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// ? func_80103DC0(?);
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// ? func_80103E20(?);
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// ? func_80103FA4(?);
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+10
-1
@@ -302,7 +302,9 @@ typedef struct
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{
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/* 0x0000 */ char unk_00[0x28];
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/* 0x0028 */ Vec3f eye;
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/* 0x0034 */ char unk_34[0xF4];
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/* 0x0034 */ char unk_34[0xEC];
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/* 0x0120 */ u32 unk_120;
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/* 0x0124 */ char unk_124[4];
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} View; // size = 0x128
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typedef struct
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@@ -865,6 +867,13 @@ typedef struct
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/* 0x01E2 */ char unk_1E2[6];
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} TitleContext; // size = 0x1E8
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typedef struct
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{
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/* 0x0000 */ GameState state;
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/* 0x00A4 */ void* staticSegment;
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/* 0x00A8 */ View view;
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} SampleContext;
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// Global Context (dbg ram start: 80212020)
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typedef struct GlobalContext
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{
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