Cleanup player speed and yaw variable names (#1480)

* initial changes

* add comments
This commit is contained in:
fig02
2023-01-02 06:15:48 -05:00
committed by GitHub
parent e77b83cf1b
commit b4c97ce17e
15 changed files with 341 additions and 340 deletions
+1 -1
View File
@@ -59,7 +59,7 @@ void DynaPolyActor_UpdateCarriedActorRotY(CollisionContext* colCtx, s32 bgId, Ac
s16 rotY = colCtx->dyna.bgActors[bgId].curTransform.rot.y - colCtx->dyna.bgActors[bgId].prevTransform.rot.y;
if (carriedActor->id == ACTOR_PLAYER) {
((Player*)carriedActor)->currentYaw += rotY;
((Player*)carriedActor)->yaw += rotY;
}
carriedActor->shape.rot.y += rotY;