mirror of
https://github.com/zeldaret/oot
synced 2026-06-09 20:50:39 -04:00
Nature Ambience Documentation (#1063)
* Document nature ambience io data * Document nature ambience functions * Function headers * Doc storing main bgm for nature/miniboss bgm * Give temporary names to functions * small cleanup * add docs to clarify * Break up nature ambience channel io data for easier reading * Add info to where each nature ambience Id is used * Name environmental sequence functions * Use channel macros globally * Add nature enum, revert env name * Revert tough-to-name functions, use nature channel enum instead * Fill in remaining enums from sequence 1 * PR Suggestions * Improve macros * remove clang-format off * MINI_GAME_2 -> TIMED_MINI_GAME * Revert to generic name * Fix Spacing
This commit is contained in:
@@ -4161,7 +4161,7 @@ void Interface_Update(GlobalContext* globalCtx) {
|
||||
gSaveContext.sunsSongState = SUNSSONG_INACTIVE;
|
||||
func_800F6964(30);
|
||||
gSaveContext.seqId = (u8)NA_BGM_DISABLED;
|
||||
gSaveContext.natureAmbienceId = 0xFF;
|
||||
gSaveContext.natureAmbienceId = NATURE_ID_DISABLED;
|
||||
} else {
|
||||
gSaveContext.sunsSongState = SUNSSONG_SPECIAL;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user