Forest Stage and related actors and objects (#618)

* starting out

* match demo

* full match

* cleanup

* more names

* more names

* headers

* dist from link

* docs

* objects

* format

* organization of xmls

* merge actor

* Update src/overlays/actors/ovl_En_Dnt_Nomal/z_en_dnt_nomal.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update src/overlays/actors/ovl_En_Dnt_Jiji/z_en_dnt_jiji.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* format

Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Fig02 <fig02srl@gmail.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
This commit is contained in:
petrie911
2021-02-12 16:25:02 -06:00
committed by GitHub
parent ef272322eb
commit b8c2ec1f60
90 changed files with 1734 additions and 5992 deletions
+30
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<Root>
<File Name="object_dnk" Segment="6">
<!-- Forest Stage scrub skeleton -->
<Skeleton Name="gDntStageSkel" Type="Standard" LimbType="Standard" Offset="0x2AF0"/>
<!-- Forest Stage scrub animations -->
<Animation Name="gDntStageSpitAnim" Offset="0x31C"/>
<Animation Name="gDntStageHideAnim" Offset="0x430"/>
<Animation Name="gDntStageDanceAnim" Offset="0x6CC"/>
<Animation Name="gDntStageUnburrowAnim" Offset="0x894"/>
<Animation Name="gDntStageUpAnim" Offset="0xB70"/>
<Animation Name="gDntStageWalkAnim" Offset="0x2E1C"/>
<!-- Forest Stage scrub eye textures -->
<Texture Name="gDntStageEyeOpenTex" OutName="dnt_stage_eye_open" Format="rgb5a1" Width="8" Height="8" Offset="0x27D0"/>
<Texture Name="gDntStageEyeHalfTex" OutName="dnt_stage_eye_half" Format="rgb5a1" Width="8" Height="8" Offset="0x25D0"/>
<Texture Name="gDntStageEyeShutTex" OutName="dnt_stage_eye_shut" Format="rgb5a1" Width="8" Height="8" Offset="0x2750"/>
<!-- Forest Stage scrub flower -->
<DList Name="gDntStageFlowerDL" Offset="0x1B00"/>
<!-- Forest Stage scrub Deku Nut (used by Nutsball) -->
<DList Name="gDntStageNutDL" Offset="0x1890"/>
<!-- Unused Content -->
<!-- Forest Stage scrub animation -->
<Animation Name="gDntStageWaitAnim" Offset="0x2CB8"/>
</File>
</Root>
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<Root>
<File Name="object_dns" Segment="6">
<!-- Forest Stage leader skeleton -->
<Skeleton Name="gDntJijiSkel" Type="Standard" LimbType="Standard" Offset="0x33E0"/>
<!-- Forest Stage leader animations -->
<Animation Name="gDntJijiBurrowAnim" Offset="0x560"/>
<Animation Name="gDntJijiCowerAnim" Offset="0x944"/>
<Animation Name="gDntJijiHideAnim" Offset="0xA70"/>
<Animation Name="gDntJijiTalkAnim" Offset="0xBD0"/>
<Animation Name="gDntJijiUnburrowAnim" Offset="0xDF8"/>
<Animation Name="gDntJijiUpAnim" Offset="0x12B0"/>
<Animation Name="gDntJijiWalkAnim" Offset="0x37C0"/>
<!-- Forest Stage leader eye textures -->
<Texture Name="gDntJijiEyeOpenTex" Format="rgb5a1" Width="8" Height="8" Offset="0x30A0"/>
<Texture Name="gDntJijiEyeHalfTex" Format="rgb5a1" Width="8" Height="8" Offset="0x2EA0"/>
<Texture Name="gDntJijiEyeShutTex" Format="rgb5a1" Width="8" Height="8" Offset="0x3020"/>
<!-- Forest Stage leader flower -->
<DList Name="gDntJijiFlowerDL" Offset="0x2310"/>
<!-- Forest Stage leader deku nut (used by NutsBall) -->
<DList Name="gDntJijiNutDL" Offset="0x2410"/>
<!-- Unused Content -->
<!-- Forest Stage leader unused animations -->
<Animation Name="gDntJijiSpitAnim" Offset="0x400"/>
<Animation Name="gDntJijiDanceAnim" Offset="0x82C"/>
<Animation Name="gDntJijiUnkAnim" Offset="0xF98"/> <!-- This animation seems corrupted-->
<Animation Name="gDntJijiWaitAnim" Offset="0x364C"/>
</File>
</Root>
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<Root>
<File Name="object_hintnuts" Segment="6">
<!-- Deku scrub skeleton -->
<Skeleton Name="gHintNutsSkel" Type="Standard" LimbType="Standard" Offset="0x23B8"/>
<!-- Deku Scrub animations -->
<Animation Name="gHintNutsSpitAnim" Offset="0x168"/>
<Animation Name="gHintNutsBurrowAnim" Offset="0x24CC"/>
<Animation Name="gHintNutsUnburrowAnim" Offset="0x26C4"/>
<Animation Name="gHintNutsUpAnim" Offset="0x2B90"/>
<Animation Name="gHintNutsLookAroundAnim" Offset="0x2894"/>
<Animation Name="gHintNutsFreezeAnim" Offset="0x29BC"/>
<Animation Name="gHintNutsTalkAnim" Offset="0x2E84"/>
<Animation Name="gHintNutsStandAnim" Offset="0x2F7C"/>
<Animation Name="gHintNutsRunAnim" Offset="0x3128"/>
<!-- Deku Scrub flower -->
<DList Name="gHintNutsFlowerDL" Offset="0x14E0"/>
<!-- Deku Scrub Deku Nut (used by Nutsball) -->
<DList Name="gHintNutsNutDL" Offset="0x12F0"/>
</File>
</Root>