Document Player's Face and z_actor FaceChange functions (#1928)

* create some enums

* gonna try struct instead of array

* struct works. add docs too

* inline function comments

* fix function comment

* name faces, move enums

* rename textures

* outnames

* remove comments

* change comment slightly

* fixup face comments

* review

* offset comments

* add and use PLAYER_FACE_MAX

* typo

* more comment on blinkDuration

* another change to the comment
This commit is contained in:
fig02
2024-03-23 12:21:45 -04:00
committed by GitHub
parent 07505dae37
commit bd0941405d
10 changed files with 220 additions and 70 deletions
+2 -2
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@@ -465,8 +465,8 @@ func_800328D4 = 0x800255F8; // type:func
func_80032AF0 = 0x80025814; // type:func
Actor_Find = 0x80025964; // type:func
Enemy_StartFinishingBlow = 0x800259A4; // type:func
func_80032CB4 = 0x800259DC; // type:func
func_80032D60 = 0x80025A90; // type:func
FaceChange_UpdateBlinking = 0x800259DC; // type:func
FaceChange_UpdateRandomSet = 0x80025A90; // type:func
BodyBreak_Alloc = 0x80025B5C; // type:func
BodyBreak_SetInfo = 0x80025C54; // type:func
BodyBreak_SpawnParts = 0x80025D5C; // type:func