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Document flag for swinging bottle (#1272)
* Document flag for swinging bottle * Add bug, minor documentation to func_8084ECA4 * Update comments * Add newline to z64cutscene_commands.h * Review
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@@ -98,6 +98,7 @@
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*/
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#define CS_LIGHTING_LIST(entries) CS_CMD_SET_LIGHTING, CMD_W(entries)
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/**
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* ARGS
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* s16 setting (m), s16 startFrame (s), s16 endFrame (e)
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+1
-1
@@ -384,7 +384,7 @@ typedef struct {
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} WeaponInfo; // size = 0x1C
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#define PLAYER_STATE1_0 (1 << 0)
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#define PLAYER_STATE1_1 (1 << 1)
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#define PLAYER_STATE1_SWINGING_BOTTLE (1 << 1)
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#define PLAYER_STATE1_2 (1 << 2)
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#define PLAYER_STATE1_3 (1 << 3)
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#define PLAYER_STATE1_4 (1 << 4)
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