add array_count.h (#2514)

This commit is contained in:
fig02
2025-04-26 18:17:02 -04:00
committed by GitHub
parent 25b2fa4bca
commit bed76a3bf3
154 changed files with 200 additions and 28 deletions
+2 -1
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@@ -1,6 +1,7 @@
#include "array_count.h"
#include "sfx.h"
#include "ultra64.h"
#include "macros.h"
u8 sSfxBankIds[] = {
+1
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@@ -5,6 +5,7 @@
* and sending the audio rsp tasks generated by the driver to the task scheduler.
*/
#include "array_count.h"
#include "audiomgr.h"
#include "printf.h"
#include "regs.h"
+1
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@@ -1,4 +1,5 @@
#include "libu64/gfxprint.h"
#include "array_count.h"
#include "attributes.h"
#include "controller.h"
#include "db_camera.h"
+1
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@@ -47,6 +47,7 @@
#include "libc64/sleep.h"
#include "libc64/sprintf.h"
#include "alloca.h"
#include "array_count.h"
#include "controller.h"
#include "gfx.h"
#include "padmgr.h"
+1
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@@ -5,6 +5,7 @@
* the crash screen implemented by fault.c
*/
#include "array_count.h"
#include "fault.h"
#include "gfx.h"
+1
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@@ -1,6 +1,7 @@
#include "libc64/os_malloc.h"
#include "libc64/sleep.h"
#include "libc64/sprintf.h"
#include "array_count.h"
#include "controller.h"
#include "fault.h"
#include "gfx.h"
+1
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@@ -2,6 +2,7 @@
#include "libc64/os_malloc.h"
#include "libu64/debug.h"
#include "libu64/gfxprint.h"
#include "array_count.h"
#include "audiomgr.h"
#include "buffers.h"
#include "controller.h"
+1 -1
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@@ -1,7 +1,7 @@
#include "libc64/malloc.h"
#include "libc64/sprintf.h"
#include "libu64/debug.h"
#include "array_count.h"
#include "buffers.h"
#include "console_logo_state.h"
#include "controller.h"
+1
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@@ -33,6 +33,7 @@
* @see sched.c
*/
#include "libu64/debug.h"
#include "array_count.h"
#include "irqmgr.h"
#include "printf.h"
#include "stackcheck.h"
+1
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@@ -19,6 +19,7 @@ extern struct IrqMgr gIrqMgr;
#include "libc64/malloc.h"
#include "libu64/rcp_utils.h"
#include "libu64/runtime.h"
#include "array_count.h"
#include "audiomgr.h"
#include "debug_arena.h"
#include "fault.h"
+1
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@@ -1,3 +1,4 @@
#include "array_count.h"
#include "segment_symbols.h"
#include "romfile.h"
#include "ultra64.h"
+3 -1
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@@ -30,7 +30,7 @@
*/
#include "libu64/debug.h"
#include "libu64/padsetup.h"
#include "macros.h"
#include "array_count.h"
#include "padmgr.h"
#include "printf.h"
#include "fault.h"
@@ -38,6 +38,8 @@
#include "translation.h"
#include "line_numbers.h"
#include "macros.h"
#define PADMGR_LOG(controllerNum, msg) \
if (DEBUG_FEATURES) { \
PRINTF_COLOR_YELLOW(); \
+1
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@@ -41,6 +41,7 @@
*/
#include "libu64/debug.h"
#include "libu64/rcp_utils.h"
#include "array_count.h"
#include "fault.h"
#include "irqmgr.h"
#include "main.h"
+1
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@@ -2,6 +2,7 @@
"pal-1.0:0 pal-1.1:0"
#include "libc64/malloc.h"
#include "libu64/debug.h"
#include "array_count.h"
#include "gfx.h"
#include "printf.h"
#include "regs.h"
+2
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@@ -1,5 +1,7 @@
#include "array_count.h"
#include "sys_math.h"
#include "z64math.h"
#include "macros.h"
static u16 sAtan2Tbl[] = {
+4 -3
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@@ -1,10 +1,11 @@
#include "ucode_disas.h"
#include "ultra64.h"
#include "ultra64/gs2dex.h"
#include "libu64/mtxuty-cvt.h"
#include "ultra64/gs2dex.h"
#include "array_count.h"
#include "printf.h"
#include "segmented_address.h"
#include "translation.h"
#include "ucode_disas.h"
#include "ultra64.h"
#include "macros.h"
+1
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@@ -1,5 +1,6 @@
#include "libc64/math64.h"
#include "libu64/overlay.h"
#include "array_count.h"
#include "fault.h"
#include "gfx.h"
#include "gfx_setupdl.h"
+1
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@@ -1,4 +1,5 @@
#include "libu64/debug.h"
#include "array_count.h"
#include "attributes.h"
#include "line_numbers.h"
#include "printf.h"
+2 -2
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@@ -1,7 +1,6 @@
#include "libc64/math64.h"
#include "libc64/qrand.h"
#include "ultra64.h"
#include "array_count.h"
#include "attributes.h"
#include "controller.h"
#include "db_camera.h"
@@ -15,6 +14,7 @@
#include "sys_math3d.h"
#include "terminal.h"
#include "translation.h"
#include "ultra64.h"
#include "z_lib.h"
#include "zelda_arena.h"
#include "z64audio.h"
+2
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@@ -1,4 +1,6 @@
#include "array_count.h"
#include "ultra64.h"
#include "global.h"
typedef struct CameraModeValue {
+1
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@@ -1,3 +1,4 @@
#include "array_count.h"
#include "printf.h"
#include "translation.h"
#include "z64collision_check.h"
+1
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@@ -1,6 +1,7 @@
#include "libc64/malloc.h"
#include "libu64/gfxprint.h"
#include "libu64/pad.h"
#include "array_count.h"
#include "color.h"
#include "controller.h"
#include "gfx.h"
+4 -1
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@@ -1,7 +1,8 @@
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
"ique-cn:128 ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
#include "global.h"
#include "libu64/gfxprint.h"
#include "array_count.h"
#include "controller.h"
#include "gfx.h"
#include "gfxalloc.h"
@@ -29,6 +30,8 @@
#include "z64player.h"
#include "z64save.h"
#include "global.h"
#include "assets/scenes/indoors/tokinoma/tokinoma_scene.h"
#include "assets/scenes/overworld/ganon_tou/ganon_tou_scene.h"
+1
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@@ -1,4 +1,5 @@
#include "libc64/qrand.h"
#include "array_count.h"
#include "gfx.h"
#include "gfx_setupdl.h"
#include "printf.h"
+1
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@@ -1,4 +1,5 @@
#include "libc64/qrand.h"
#include "array_count.h"
#include "gfx.h"
#include "gfx_setupdl.h"
#include "printf.h"
+1
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@@ -1,4 +1,5 @@
#include "libu64/overlay.h"
#include "array_count.h"
#include "printf.h"
#include "sfx.h"
#include "terminal.h"
+1
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@@ -1,4 +1,5 @@
#include "libc64/qrand.h"
#include "array_count.h"
#include "gfx.h"
#include "gfx_setupdl.h"
#include "rand.h"
+1
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@@ -1,3 +1,4 @@
#include "array_count.h"
#include "ultra64.h"
#include "z64cutscene_flags.h"
#include "z64play.h"
+1
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@@ -1,3 +1,4 @@
#include "array_count.h"
#include "letterbox.h"
#include "regs.h"
#include "rumble.h"
+1
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@@ -1,3 +1,4 @@
#include "array_count.h"
#include "terminal.h"
#include "z_lib.h"
#include "printf.h"
+2
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@@ -1,5 +1,6 @@
#include "jpeg.h"
#include "array_count.h"
#include "attributes.h"
#include "gfx.h"
#include "printf.h"
@@ -8,6 +9,7 @@
#include "translation.h"
#include "ultra64.h"
#include "global.h"
#include "macros.h"
#define MARKER_ESCAPE 0x00
+1
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@@ -1,5 +1,6 @@
#include "libu64/debug.h"
#include "libu64/overlay.h"
#include "array_count.h"
#include "kaleido_manager.h"
#include "printf.h"
#include "segment_symbols.h"
+1
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@@ -3,6 +3,7 @@
#include "libc64/qrand.h"
#include "libu64/gfxprint.h"
#include "array_count.h"
#include "buffers.h"
#include "gfx.h"
#include "gfx_setupdl.h"
+1
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@@ -1,4 +1,5 @@
#include "libu64/gfxprint.h"
#include "array_count.h"
#include "attributes.h"
#include "controller.h"
#include "gfx.h"
+3 -1
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@@ -1,6 +1,8 @@
#include "one_point_cutscene.h"
#include "libc64/math64.h"
#include "libc64/qrand.h"
#include "one_point_cutscene.h"
#include "array_count.h"
#include "printf.h"
#include "quake.h"
#include "sfx.h"
+1
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@@ -1,3 +1,4 @@
#include "array_count.h"
#include "attributes.h"
#include "controller.h"
#include "flag_set.h"
+1
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@@ -1,6 +1,7 @@
#include "libc64/malloc.h"
#include "libc64/qrand.h"
#include "libu64/debug.h"
#include "array_count.h"
#include "buffers.h"
#include "color.h"
#include "controller.h"
+1
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@@ -1,4 +1,5 @@
#include "libc64/qrand.h"
#include "array_count.h"
#include "macros.h"
#include "printf.h"
#include "quake.h"
+1
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@@ -1,5 +1,6 @@
#include "libu64/debug.h"
#include "ultra64/gs2dex.h"
#include "array_count.h"
#include "buffers.h"
#include "fault.h"
#include "gfx.h"
+1
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@@ -1,3 +1,4 @@
#include "array_count.h"
#include "avoid_ub.h"
#include "printf.h"
#include "regs.h"
+1
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@@ -1,5 +1,6 @@
#include "z64sfx_source.h"
#include "array_count.h"
#include "sfx.h"
#include "z64play.h"
#include "z64skin_matrix.h"
+3 -1
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@@ -1,4 +1,4 @@
#include "overlays/actors/ovl_En_fHG/z_en_fhg.h"
#include "array_count.h"
#include "segmented_address.h"
#include "zelda_arena.h"
#include "z64actor.h"
@@ -6,6 +6,8 @@
#include "z64skin.h"
#include "z64skin_matrix.h"
#include "overlays/actors/ovl_En_fHG/z_en_fhg.h"
/**
* Initialises the Vtx buffers used for limb at index `limbIndex`
*/
+1
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@@ -1,5 +1,6 @@
#include "z64sram.h"
#include "array_count.h"
#include "file_select_state.h"
#include "controller.h"
#include "memory_utils.h"
+1
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@@ -1,5 +1,6 @@
#include "z64skybox.h"
#include "array_count.h"
#include "printf.h"
#include "segment_symbols.h"
#include "terminal.h"