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https://github.com/zeldaret/oot
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add array_count.h (#2514)
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@@ -1,5 +1,8 @@
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// Does some command processing
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#include "n64dd.h"
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#include "array_count.h"
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#include "versions.h"
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#include "z_locale.h"
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@@ -1,6 +1,8 @@
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#include "n64dd.h"
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#include "libc64/aprintf.h"
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#include "attributes.h"
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#include "array_count.h"
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#include "global.h"
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+4
-1
@@ -1,11 +1,14 @@
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// Main interface for the 64DD from the rest of the game. Starts background
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// threads and provides functions to submit commands to them.
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#include "n64dd.h"
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#include "libc64/sleep.h"
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#include "array_count.h"
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#include "fault.h"
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#include "gfx.h"
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#include "irqmgr.h"
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#include "line_numbers.h"
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#include "n64dd.h"
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#include "stack.h"
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#include "stackcheck.h"
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#include "sys_freeze.h"
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