Set up build system and disassembly for gc-us (#1982)

* Build gc-us

* Set up gc-us disassembly

* Don't disasm unchanged overlays

* Fix gc-eu-mq BSS

* romalign link_animetion for NTSC

* Explicitly set CPP defines to 0/1

* Add #ifs to segment_symbols.h

* Add sButtonTextures now

* Fix message _SHIFTL usage

* Don't ifdef LANGUAGE_MAX
This commit is contained in:
cadmic
2024-07-06 12:38:31 -07:00
committed by GitHub
parent baf1e8c174
commit bf3339a16d
32 changed files with 14124 additions and 205 deletions
+1 -1
View File
@@ -166,7 +166,7 @@ typedef struct {
/* 0x027C */ SkelAnime playerSkelAnime;
} PauseContext; // size = 0x2C0
// Note that z_kaleido_scope_PAL.c assumes that the dimensions and texture format here also matches the dimensions and
// Note that z_kaleido_scope.c assumes that the dimensions and texture format here also matches the dimensions and
// texture format for ITEM_NAME_TEX_*
#define MAP_NAME_TEX1_WIDTH 128
#define MAP_NAME_TEX1_HEIGHT 16