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Set up build system and disassembly for gc-us (#1982)
* Build gc-us * Set up gc-us disassembly * Don't disasm unchanged overlays * Fix gc-eu-mq BSS * romalign link_animetion for NTSC * Explicitly set CPP defines to 0/1 * Add #ifs to segment_symbols.h * Add sButtonTextures now * Fix message _SHIFTL usage * Don't ifdef LANGUAGE_MAX
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@@ -166,7 +166,7 @@ typedef struct {
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/* 0x027C */ SkelAnime playerSkelAnime;
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} PauseContext; // size = 0x2C0
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// Note that z_kaleido_scope_PAL.c assumes that the dimensions and texture format here also matches the dimensions and
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// Note that z_kaleido_scope.c assumes that the dimensions and texture format here also matches the dimensions and
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// texture format for ITEM_NAME_TEX_*
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#define MAP_NAME_TEX1_WIDTH 128
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#define MAP_NAME_TEX1_HEIGHT 16
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