mirror of
https://github.com/zeldaret/oot
synced 2026-08-08 10:33:54 -04:00
Decompile PreRender.c (#319)
* Decompile PreRender.c * use NON_EQUIVALENT and run format.sh * Get rid of some magic values * rename dList/dListp to dListHead/dList * make func_800C213C NON_MATCHING * replace more values with SCREEN_WIDTH/SCREEN_HEIGHT * dList/dListHead with gfxp/gfx
This commit is contained in:
+20
-16
@@ -1520,22 +1520,26 @@ void Gameplay_TriggerRespawn(GlobalContext* globalCtx);
|
||||
s32 func_800C0CB8(GlobalContext* globalCtx);
|
||||
s32 func_800C0D28(GlobalContext* globalCtx);
|
||||
s32 func_800C0D34(GlobalContext* globalCtx, Actor* actor, s16* yaw);
|
||||
// ? func_800C0E70(?);
|
||||
// ? func_800C0EA8(?);
|
||||
// ? func_800C0ED8(?);
|
||||
// ? func_800C0F08(?);
|
||||
// ? func_800C0F28(?);
|
||||
// ? func_800C1258(?);
|
||||
// ? func_800C170C(?);
|
||||
// ? func_800C1AE8(?);
|
||||
// ? func_800C1B24(?);
|
||||
// ? func_800C1F20(?);
|
||||
// ? func_800C1FA4(?);
|
||||
// ? func_800C20B4(?);
|
||||
// ? func_800C24BC(?);
|
||||
// ? func_800C2500(?);
|
||||
// ? func_800C2FE4(?);
|
||||
// ? func_800C3770(?);
|
||||
void PreRender_SetValuesSave(PreRenderContext* this, u32 width, u32 height, void* fbuf, void* zbuf, void* cvg);
|
||||
void PreRender_Init(PreRenderContext* this);
|
||||
void PreRender_SetValues(PreRenderContext* this, u32 width, u32 height, void* fbuf, void* zbuf);
|
||||
void PreRender_Destroy(PreRenderContext* this);
|
||||
void func_800C0F28(PreRenderContext* this, Gfx** gfxp, void* buf, void* bufSave);
|
||||
void func_800C1258(PreRenderContext* this, Gfx** gfxp);
|
||||
void func_800C170C(PreRenderContext* this, Gfx** gfxp, void* fbuf, void* fbufSave, u32 r, u32 g, u32 b, u32 a);
|
||||
void func_800C1AE8(PreRenderContext* this, Gfx** gfxp, void* fbuf, void* fbufSave);
|
||||
void func_800C1B24(PreRenderContext* this, Gfx** gfxp, void* fbuf, void* cvgSave);
|
||||
void func_800C1E9C(PreRenderContext* this, Gfx** gfxp);
|
||||
void func_800C1F20(PreRenderContext* this, Gfx** gfxp);
|
||||
void func_800C1FA4(PreRenderContext* this, Gfx** gfxp);
|
||||
void func_800C20B4(PreRenderContext* this, Gfx** gfxp);
|
||||
void func_800C2118(PreRenderContext* this, Gfx** gfxp);
|
||||
void func_800C213C(PreRenderContext* this, Gfx** gfxp);
|
||||
void func_800C24BC(PreRenderContext* this, Gfx** gfxp);
|
||||
void func_800C24E0(PreRenderContext* this, Gfx** gfxp);
|
||||
void func_800C2500(PreRenderContext *this, s32 x, s32 y);
|
||||
void func_800C2FE4(PreRenderContext* this);
|
||||
void PreRender_Calc(PreRenderContext* this);
|
||||
void THGA_Ct(TwoHeadGfxArena* thga, Gfx* start, u32 size);
|
||||
void THGA_Dt(TwoHeadGfxArena* thga);
|
||||
u32 THGA_IsCrash(TwoHeadGfxArena* thga);
|
||||
|
||||
+27
-12
@@ -1048,14 +1048,32 @@ typedef struct {
|
||||
|
||||
} CollisionCheckContext; // size = 0x29C SubGlobalContext11E60
|
||||
|
||||
typedef struct ListAlloc {
|
||||
/* 0x00 */ struct ListAlloc* prev;
|
||||
/* 0x04 */ struct ListAlloc* next;
|
||||
} ListAlloc; // size = 0x8
|
||||
|
||||
typedef struct {
|
||||
/* 0x00 */ char unk_00[0x10];
|
||||
/* 0x10 */ u16* unk_10;
|
||||
/* 0x14 */ u16* unk_14;
|
||||
/* 0x18 */ u16* unk_18;
|
||||
/* 0x1C */ char unk_1C[0x87];
|
||||
/* 0xA3 */ s8 unk_A3;
|
||||
} PreRenderContext; // size = 0xA4
|
||||
/* 0x00 */ s32 width;
|
||||
/* 0x04 */ s32 height;
|
||||
/* 0x08 */ s32 widthSave;
|
||||
/* 0x0C */ s32 heightSave;
|
||||
/* 0x10 */ u16* fbuf;
|
||||
/* 0x14 */ u16* fbufSave;
|
||||
/* 0x18 */ u8* cvgSave;
|
||||
/* 0x1C */ u16* zbuf;
|
||||
/* 0x20 */ u16* zbufSave;
|
||||
/* 0x24 */ s32 ulxSave;
|
||||
/* 0x28 */ s32 ulySave;
|
||||
/* 0x2C */ s32 lrxSave;
|
||||
/* 0x30 */ s32 lrySave;
|
||||
/* 0x34 */ s32 ulx;
|
||||
/* 0x38 */ s32 uly;
|
||||
/* 0x3C */ s32 lrx;
|
||||
/* 0x40 */ s32 lry;
|
||||
/* 0x44 */ ListAlloc alloc;
|
||||
/* 0x4C */ u32 unk_4C;
|
||||
} PreRenderContext; // size = 0x50
|
||||
|
||||
typedef struct {
|
||||
union {
|
||||
@@ -1269,6 +1287,8 @@ typedef struct GlobalContext {
|
||||
/* 0x11E60 */ CollisionCheckContext colChkCtx;
|
||||
/* 0x120FC */ u16 envFlags[20];
|
||||
/* 0x12124 */ PreRenderContext preRenderCtx;
|
||||
/* 0x12174 */ char unk_12174[0x53];
|
||||
/* 0x121C7 */ s8 unk_121C7;
|
||||
/* 0x121C8 */ TransitionContext transitionCtx;
|
||||
/* 0x12418 */ char unk_12418[0x3];
|
||||
/* 0x1241B */ u8 transitionMode; // "fbdemo_wipe_modem"
|
||||
@@ -1743,11 +1763,6 @@ typedef struct {
|
||||
#define KALEIDO_OVL_PLAYER_ACTOR 1
|
||||
#define KALEIDO_OVL_COUNT 2
|
||||
|
||||
typedef struct ListAlloc {
|
||||
/* 0x00 */ struct ListAlloc* prev;
|
||||
/* 0x04 */ struct ListAlloc* next;
|
||||
} ListAlloc; // size = 0x8
|
||||
|
||||
typedef struct {
|
||||
/* 0x00 */ u32 resetting;
|
||||
/* 0x04 */ u32 resetCount;
|
||||
|
||||
Reference in New Issue
Block a user