Player animation offsets (#762)

* Changed PlayerAnimations to be named with offsets

* named hover boots timer

* update EnIshi sCylinderInits
This commit is contained in:
EllipticEllipsis
2021-04-10 17:07:25 +01:00
committed by GitHub
parent 3432a7d4b3
commit c04806fc66
5 changed files with 1056 additions and 1049 deletions
+1 -1
View File
@@ -348,7 +348,7 @@ typedef struct Player {
/* 0x0890 */ u8 unk_890;
/* 0x0891 */ u8 shockTimer;
/* 0x0892 */ u8 unk_892;
/* 0x0893 */ u8 unk_893;
/* 0x0893 */ u8 hoverBootsTimer;
/* 0x0894 */ s16 fallStartHeight; // last truncated Y position before falling
/* 0x0896 */ s16 fallDistance; // truncated Y distance the player has fallen so far (positive is down)
/* 0x0898 */ s16 unk_898;