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Attack_Niw (#272)
* Attack! * Decimal indexes * a * PR * PR * PR * Why break it
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+9
-9
@@ -1641,7 +1641,7 @@ u32 func_8002F674(GlobalContext* globalCtx, Actor* actor) {
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}
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}
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void func_8002F698(GlobalContext* globalCtx, Actor* arg1, f32 arg2, s16 arg3, f32 arg4, u32 arg5, u32 arg6) {
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void func_8002F698(GlobalContext* globalCtx, Actor* actor, f32 arg2, s16 arg3, f32 arg4, u32 arg5, u32 arg6) {
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Player* player = PLAYER;
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player->unk_8A0 = arg6;
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player->unk_8A1 = arg5;
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@@ -1650,20 +1650,20 @@ void func_8002F698(GlobalContext* globalCtx, Actor* arg1, f32 arg2, s16 arg3, f3
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player->unk_8A8 = arg4;
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}
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void func_8002F6D4(GlobalContext* globalCtx, Actor* arg1, f32 arg2, s16 arg3, f32 arg4, u32 arg5) {
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func_8002F698(globalCtx, arg1, arg2, arg3, arg4, 2, arg5);
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void func_8002F6D4(GlobalContext* globalCtx, Actor* actor, f32 arg2, s16 arg3, f32 arg4, u32 arg5) {
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func_8002F698(globalCtx, actor, arg2, arg3, arg4, 2, arg5);
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}
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void func_8002F71C(GlobalContext* globalCtx, Actor* arg1, f32 arg2, s16 arg3, f32 arg4) {
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func_8002F6D4(globalCtx, arg1, arg2, arg3, arg4, 0);
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void func_8002F71C(GlobalContext* globalCtx, Actor* actor, f32 arg2, s16 arg3, f32 arg4) {
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func_8002F6D4(globalCtx, actor, arg2, arg3, arg4, 0);
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}
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void func_8002F758(GlobalContext* globalCtx, Actor* arg1, f32 arg2, s16 arg3, f32 arg4, u32 arg5) {
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func_8002F698(globalCtx, arg1, arg2, arg3, arg4, 1, arg5);
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void func_8002F758(GlobalContext* globalCtx, Actor* actor, f32 arg2, s16 arg3, f32 arg4, u32 arg5) {
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func_8002F698(globalCtx, actor, arg2, arg3, arg4, 1, arg5);
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}
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void func_8002F7A0(GlobalContext* globalCtx, Actor* arg1, f32 arg2, s16 arg3, f32 arg4) {
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func_8002F758(globalCtx, arg1, arg2, arg3, arg4, 0);
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void func_8002F7A0(GlobalContext* globalCtx, Actor* actor, f32 arg2, s16 arg3, f32 arg4) {
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func_8002F758(globalCtx, actor, arg2, arg3, arg4, 0);
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}
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void func_8002F7DC(Actor* actor, u16 sfxId) {
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