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Texture alignment macro and a bit of cleaning (#927)
* Add ALIGNED8 * Add designated initializers for cutscene macros * Fix typo in ovl_Boss_Sst XML * Fix extraction of ovlMagicDark * names suggestions * Remove braces * fix
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@@ -16,6 +16,12 @@
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#define CMD_W(a) (a)
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#ifdef __GNUC__
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#define CMD_F(a) {.f = (a)}
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#else
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#define CMD_F(a) {(a)}
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#endif
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#define CMD_PTR(a) (u32)(a)
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#endif
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