Clean up SkelAnime_GetFrameCount usage (#245)

* fix colliderinit typo

* clean up SkelAnime_GetFrameCount usage

* line breaks
This commit is contained in:
fig02
2020-07-11 22:39:34 -04:00
committed by GitHub
parent 4fb01c6b21
commit c589285826
10 changed files with 60 additions and 40 deletions
+1 -1
View File
@@ -170,7 +170,7 @@
#pragma GLOBAL_ASM("asm/non_matchings/code/z_effect_soft_sprite_old_init/func_80029DBC.s")
void EffectSsSolderSrchBall_Spawn(GlobalContext* globalCtx, Vec3f* pos, Vec3f* velocity, Vec3f* accel, s16 arg4,
s16* linkDetected) {
s16* linkDetected) {
EffectSsSolderSrchBallInitParams initParams;
Math_Vec3f_Copy(&initParams.pos, pos);