From c6d29691d0dbf9c9a0c68b1fed61b8415d01c758 Mon Sep 17 00:00:00 2001 From: Dragorn421 Date: Mon, 26 Aug 2024 15:20:29 +0200 Subject: [PATCH] [ntsc-1.2] Match z_en_ge3 (#2078) * Match z_en_ge3 * change --- src/overlays/actors/ovl_En_Ge3/z_en_ge3.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/overlays/actors/ovl_En_Ge3/z_en_ge3.c b/src/overlays/actors/ovl_En_Ge3/z_en_ge3.c index 184e2a8365..5fbcb179dd 100644 --- a/src/overlays/actors/ovl_En_Ge3/z_en_ge3.c +++ b/src/overlays/actors/ovl_En_Ge3/z_en_ge3.c @@ -237,6 +237,7 @@ s32 EnGe3_OverrideLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3f* p // Turn head case GELDB_LIMB_HEAD: rot->x += this->headRot.y; +#if PLATFORM_GC FALLTHROUGH; // This is a hack to fix the color-changing clothes this Gerudo has on N64 versions default: @@ -260,6 +261,7 @@ s32 EnGe3_OverrideLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3f* p break; } CLOSE_DISPS(play->state.gfxCtx, "../z_en_ge3.c", 566); +#endif break; } return false;