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Document zTargetActiveTimer (#2200)
* document zTargetActiveTimer * edit comments * Update src/overlays/actors/ovl_player_actor/z_player.c Co-authored-by: cadmic <cadmic24@gmail.com> * capitalization --------- Co-authored-by: cadmic <cadmic24@gmail.com>
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@@ -2413,7 +2413,7 @@ void Actor_UpdateAll(PlayState* play, ActorContext* actorCtx) {
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func_8008EDF0(player);
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}
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if ((actor == NULL) || (player->unk_66C < 5)) {
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if ((actor == NULL) || (player->zTargetActiveTimer < 5)) {
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actor = NULL;
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if (actorCtx->attention.reticleSpinCounter != 0) {
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