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https://github.com/zeldaret/oot
synced 2026-07-31 08:06:16 -04:00
ovl_Magic_Dark 3 matching, 4 nonmatching (#310)
* match MagicDark_Init * update struct fields and add THIS comment thanks to Ethan * match MagicDark_Destroy * start on func_80B874E4 * move func_80B874E4 to a comment for now * match MagicDark_Update (again thanks to Ethan) * comment out func_80B8772C and use macro for ACTIVE_CAM * various changes * implement permuter suggestion * reorder nayru temps to fix stack * use LINK_IS_CHILD * match func_80B874E4 a bit more * initially store msgMode in temp_t2 * add msgMode temp * comment out func_80B874E4 because regalloc >:( * comment out func_80B874E4 again * add unk_90C to Player * change unk_14F to an array for more explicit padding * remove partially completed functions * remove matched functions from asm * clang format * subtract SFX_FLAG * combine unk_14F and unk_150
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@@ -345,7 +345,9 @@ typedef struct Player {
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/* 0x08B4 */ Struct_80090480_arg2 swordDimensions; // Trail active, tip, base?
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/* 0x08D0 */ Struct_80090480_arg2 unk_8D0;
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/* 0x08EC */ Struct_80090480_arg2 unk_8EC;
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/* 0x0908 */ char unk_908[0x54];
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/* 0x0908 */ char unk_908[0x04];
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/* 0x090C */ f32 unk_90C;
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/* 0x0910 */ char unk_910[0x4C];
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/* 0x095C */ Vec3f unk_95C;
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/* 0x0968 */ char unk_968[0x78];
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/* 0x09E0 */ MtxF mf_9E0;
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