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Decompiled ovl_En_Ru1 (#72)
* Decompiled ovl_En_Ru1 * Formatting * Actor/TransitionDrawTable struct fixes * addressing PR comments * addressing PR comments (2)
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@@ -1117,6 +1117,17 @@ typedef struct {
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/* 0x14 */ f32 transitionRate;
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} struct_80034EC0_Entry; // size = 0x18
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typedef struct {
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/* 0x00 */ s16 unk_00;
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/* 0x02 */ s16 unk_02;
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/* 0x04 */ s16 unk_04;
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/* 0x06 */ s16 unk_06;
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/* 0x08 */ Vec3s unk_08;
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/* 0x0E */ Vec3s unk_0E;
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/* 0x14 */ f32 unk_14;
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/* 0x18 */ Vec3f unk_18;
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} struct_80034A14_arg1;
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typedef struct {
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/* 0x00 */ u32 unk_00;
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/* 0x04 */ u32(*init)(GlobalContext*, u32, LoadedParticleEntry*, void*);
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+5
-2
@@ -326,7 +326,9 @@ typedef struct {
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/* 0x0444 */ u8 action;
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/* 0x0445 */ char unk_445[0x003];
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/* 0x0448 */ Actor* unk_448;
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/* 0x0445 */ char unk_44C[0x01E];
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/* 0x044C */ char unk_44C[0x004];
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/* 0x0450 */ Vec3f unk_450;
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/* 0x045C */ char unk_45C[0x00E];
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/* 0x046A */ u16 unk_46A;
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/* 0x046C */ char unk_46C[0x6E];
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/* 0x04DA */ s16 unk_4DA;
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@@ -352,7 +354,8 @@ typedef struct {
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/* 0x06C8 */ SkelAnime skelAnime2;
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/* 0x070C */ char unk_70C[0x128];
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/* 0x0834 */ s16 unk_834;
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/* 0x0836 */ char unk_836[0x006];
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/* 0x0836 */ char unk_836[0x002];
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/* 0x0838 */ f32 unk_838;
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/* 0x083C */ s16 unk_83C;
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/* 0x083E */ char unk_83E[0x004];
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/* 0x0842 */ s8 swordAnimation;
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