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Sphere16 MeshHeaderCullEntry.bounds
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@@ -128,8 +128,7 @@ typedef struct {
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} MeshHeaderPrerenderMulti; // size = 0x10
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typedef struct {
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/* 0x00 */ Vec3s pos;
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/* 0x06 */ s16 radius;
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/* 0x00 */ Sphere16 bounds;
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/* 0x08 */ Gfx* opa;
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/* 0x0C */ Gfx* xlu;
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} MeshHeaderCullEntry; // size = 0x10
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