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Decompile en_sw (#679)
* decompile ovl_en_sw * remove unused asm * some cleanup, run format * review * review Co-authored-by: Fig02 <fig02srl@gmail.com>
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@@ -30,8 +30,8 @@ u16 gUpgradeCapacities[][4] = {
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{ 0, 20, 30, 40 }, // Deku Nut Upgrades
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};
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u32 D_8012723C[] = { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 };
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u32 D_8012724C[] = { 0, 8, 16, 24 };
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u32 gGoldSkullFlgMask[] = { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 };
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u32 gGoldSkullFlgShift[] = { 0, 8, 16, 24 };
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// TODO: use symbols for these icon textures once textures are properly in C
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u32 gItemIcons[] = {
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