Allow building the Debug ROM without debug features (#2052)

* Allow building the Debug ROM without debug features

* Fix bss

* Add comment

* Reword again

* Fix bss
This commit is contained in:
cadmic
2024-08-19 14:58:31 -07:00
committed by GitHub
parent 6bc6cedaf8
commit d191e8714e
10 changed files with 17 additions and 10 deletions
+1 -1
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@@ -7,7 +7,7 @@ s32 gScreenWidth = SCREEN_WIDTH;
s32 gScreenHeight = SCREEN_HEIGHT;
u32 gSystemHeapSize = 0;
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0"
#pragma increment_block_number "gc-eu:224 gc-eu-mq:224 gc-jp:224 gc-jp-ce:224 gc-jp-mq:224 gc-us:224 gc-us-mq:224"
PreNmiBuff* gAppNmiBufferPtr;
Scheduler gScheduler;
+1 -1
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@@ -8,7 +8,7 @@
#include "assets/objects/gameplay_dangeon_keep/gameplay_dangeon_keep.h"
#include "assets/objects/object_bdoor/object_bdoor.h"
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0"
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
static CollisionPoly* sCurCeilingPoly;
static s32 sCurCeilingBgId;
+1 -1
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@@ -120,7 +120,7 @@ u16 gCamAtSplinePointsAppliedFrame;
u16 gCamEyePointAppliedFrame;
u16 gCamAtPointAppliedFrame;
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0"
#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192"
// Cam ID to return to when a scripted cutscene is finished
s16 sReturnToCamId;
+2
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@@ -3,6 +3,8 @@
#include "terminal.h"
#include "assets/textures/parameter_static/parameter_static.h"
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
s16 sTextFade = false; // original name: key_off_flag ?
u8 D_8014B2F4 = 0;
+1 -1
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@@ -4,7 +4,7 @@
#include "z64frame_advance.h"
#pragma increment_block_number "gc-eu:24 gc-eu-mq:24 gc-jp:24 gc-jp-ce:24 gc-jp-mq:24 gc-us:24 gc-us-mq:24"
#pragma increment_block_number "gc-eu:252 gc-eu-mq:252 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0"
TransitionTile gTransitionTile;
s32 gTransitionTileState;