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Audio WIP (#836)
* being code_800EC960 * wip * wip * more audio progress * migrate data in code_800E11F0 * wip * make ok * remove asm * wip * move some variables outside of gAudioContext to the AudioContext structure due to the size used in func_800E3094 * more progress * wip * wip * split code_800E11F0 * migrate rodata in code_800E11F0 * match functions that couldn't because of data issues * move code_800E4FE0 asm files * wip * more wip * fix global functions, and forward declarations * wip * wip * wip * ocarina wip * match a couple functions * some progress * separate some bss * match func_800EDA3C * some matching * more matches * migrate audio rodata * some matches * more matchess * start on synthesis * work on synthesis * fix function declaration * Merge branch 'master' into audio * match a few more functions * wip * wip * more matching, rename Audio_SetBGM to Audio_QueueSeqCmd * name several audio functions, and audiocontext members * more naming, rename code_800E11F0 to audio_load, code_800DAAC0 to audio_synthesis * audio wip * match a few more functions. * wip * add missing NON_MATCHING directive * wip * some matching, data reogranization * match cursed function * wip * wip * formatting * remove prefix from struct memebers * missed function rename * review Co-authored-by: fig02 <fig02srl@gmail.com>
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@@ -162,7 +162,7 @@ glabel func_800F7680
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/* B6EA7C 800F78DC AFAA0050 */ sw $t2, 0x50($sp)
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/* B6EA80 800F78E0 AFA8003C */ sw $t0, 0x3c($sp)
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/* B6EA84 800F78E4 AFA30048 */ sw $v1, 0x48($sp)
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/* B6EA88 800F78E8 0C03DCC7 */ jal func_800F731C
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/* B6EA88 800F78E8 0C03DCC7 */ jal Audio_ClearBGMMute
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/* B6EA8C 800F78EC AFA20030 */ sw $v0, 0x30($sp)
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/* B6EA90 800F78F0 8FA8003C */ lw $t0, 0x3c($sp)
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/* B6EA94 800F78F4 8FA20030 */ lw $v0, 0x30($sp)
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