GameInfo -> RegEditor (#1354)

* -> `RegsContext* gRegsContext`

* Name regs-related functions

* Revert naming `GameState_UpdateRegs`

* -> `gRegEditor`

* `Regs_InitContext` -> `Regs_Init`

* remove mistakenly added file
This commit is contained in:
Dragorn421
2022-10-15 07:40:00 +02:00
committed by GitHub
parent d624733bf9
commit d1d946a197
11 changed files with 60 additions and 65 deletions
+3 -3
View File
@@ -191,7 +191,7 @@ void Message_Init(PlayState* play) {
YREG(31) = 0;
}
void func_80111070(void) {
void Regs_InitDataImpl(void) {
YREG(8) = 10;
YREG(14) = 0;
R_SCENE_CAM_TYPE = SCENE_CAM_TYPE_DEFAULT;
@@ -602,6 +602,6 @@ void func_80111070(void) {
R_GAME_OVER_RUMBLE_DECREASE_RATE = -63;
}
void func_80112098(PlayState* play) {
func_80111070();
void Regs_InitData(PlayState* play) {
Regs_InitDataImpl();
}