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Cleanup unnecessary &'s on function/array pointers (#1031)
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+2
-2
@@ -402,7 +402,7 @@ void func_8002C124(TargetContext* targetCtx, GlobalContext* globalCtx) {
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gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, naviColor->inner.r, naviColor->inner.g, naviColor->inner.b, 255);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_actor.c", 2153),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, &gZTargetArrowDL);
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gSPDisplayList(POLY_XLU_DISP++, gZTargetArrowDL);
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}
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CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_actor.c", 2158);
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@@ -3447,7 +3447,7 @@ void func_80033C30(Vec3f* arg0, Vec3f* arg1, u8 alpha, GlobalContext* globalCtx)
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_actor.c", 8149),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, &gCircleShadowDL);
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gSPDisplayList(POLY_OPA_DISP++, gCircleShadowDL);
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CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_actor.c", 8155);
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}
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