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[ntsc-1.0/1.1] Extract assets (except audio) for ntsc-1.0 and ntsc-1.1 (#2253)
* [ntsc-1.0/1.1] Extract assets (except audio) for ntsc-1.0 and ntsc-1.1 * Fix merge with pal-1.0/1.1
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<Root>
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<SymbolMap File="SymbolMap.txt"/>
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<ActorList File="../ActorList.txt"/>
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<ObjectList File="../ObjectList.txt"/>
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<EntranceList File="../EntranceList.txt"/>
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<SpecialEntranceList File="../SpecialEntranceList.txt"/>
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<EnumData File="../EnumData.xml"/>
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<ExternalXMLFolder Path="assets/xml/"/>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
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</Root>
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800FEDB0 gMtxClear
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80AE0AE0 sShadowTex
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<Root>
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<SymbolMap File="SymbolMap.txt"/>
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<ActorList File="../ActorList.txt"/>
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<ObjectList File="../ObjectList.txt"/>
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<EntranceList File="../EntranceList.txt"/>
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<SpecialEntranceList File="../SpecialEntranceList.txt"/>
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<EnumData File="../EnumData.xml"/>
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<ExternalXMLFolder Path="assets/xml/"/>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
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</Root>
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@@ -0,0 +1,2 @@
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800FEF70 gMtxClear
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80AE0C80 sShadowTex
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