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Bongo Bongo (ovl_Boss_Sst) (#458)
* First pass * Darkmeiro decompilation Bg_Gnd_Darkmeiro decompiled, matched, and documented. * give this a shot * fix conflict * one more try * more matching fun * fun with bongo * clean this up later * found the matching versions * diff.py has escaped? * now with more docs * Now with floor and more docs * one more thing * incremental progress * It's Bongo time * one little thing * merge ZAP * update * camera * gfx now in their own file * now with more object decomp * name animations * now shiftable * missed some. also DECR * opd merge * start xml * now with xml asset extraction * format * cleanup * removed union Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk> Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
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@@ -1307,8 +1307,7 @@ endseg
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beginseg
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name "ovl_Bg_Sst_Floor"
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include "build/src/overlays/actors/ovl_Bg_Sst_Floor/z_bg_sst_floor.o"
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include "build/data/overlays/actors/z_bg_sst_floor.data.o"
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include "build/data/overlays/actors/z_bg_sst_floor.reloc.o"
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include "build/src/overlays/actors/ovl_Bg_Sst_Floor/ovl_Bg_Sst_Floor_reloc.o"
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endseg
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beginseg
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@@ -1430,9 +1429,7 @@ endseg
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beginseg
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name "ovl_Boss_Sst"
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include "build/src/overlays/actors/ovl_Boss_Sst/z_boss_sst.o"
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include "build/data/overlays/actors/z_boss_sst.data.o"
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include "build/data/overlays/actors/z_boss_sst.bss.o"
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include "build/data/overlays/actors/z_boss_sst.reloc.o"
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include "build/src/overlays/actors/ovl_Boss_Sst/ovl_Boss_Sst_reloc.o"
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endseg
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beginseg
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@@ -4785,7 +4782,8 @@ endseg
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beginseg
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name "object_sst"
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romalign 0x1000
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include "build/baserom/object_sst.o"
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include "build/assets/objects/object_sst/object_sst.o"
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number 6
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endseg
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beginseg
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