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audio_playback, audio_effects OK (#313)
* audio_playback.c * format.sh * rename functions * Audio_SequenceChannelProcessSound * Audio_SequencePlayerProcessSound * Audio_GetPortamentoFreqScale * Audio_GetVibratoPitchChange * Audio_GetVibratoFreqScale * Audio_NoteVibratoInit, Audio_NoteVibratoUpdate * Audio_NotePortamentoInit * Audio_AdsrInit * Audio_AdsrUpdate * Common bitfield formatting * format.sh * review Co-authored-by: zelda2774 <zelda2774@invalid>
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@@ -1,6 +1,8 @@
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#include <ultra64.h>
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#include <global.h>
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// like audio_load in sm64, but completely rewritten
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#pragma GLOBAL_ASM("asm/non_matchings/code/code_800E11F0/func_800E11F0.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/code_800E11F0/func_800E12DC.s")
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