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Convert Blure to use array colours (#1347)
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+4
-4
@@ -97,10 +97,10 @@ typedef struct {
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/* 0x188 */ u16 flags;
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/* 0x18A */ s16 addAngleChange;
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/* 0x18C */ s16 addAngle;
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/* 0x18E */ Color_RGBA8 p1StartColor;
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/* 0x192 */ Color_RGBA8 p2StartColor;
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/* 0x196 */ Color_RGBA8 p1EndColor;
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/* 0x19A */ Color_RGBA8 p2EndColor;
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/* 0x18E */ u8 p1StartColor[4];
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/* 0x192 */ u8 p2StartColor[4];
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/* 0x196 */ u8 p1EndColor[4];
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/* 0x19A */ u8 p2EndColor[4];
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/* 0x19E */ u8 numElements; // "now_edge_num"
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/* 0x19F */ u8 elemDuration;
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/* 0x1A0 */ u8 unkFlag;
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