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macros.h 1/?: PRINTF and T (#2509)
* create printf and translation headers * non-overlays complete * printf finished * move T macro * edit comment * fix error * fix bss * remove is_64 * fix bss
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@@ -14,6 +14,7 @@
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#include "n64dd.h"
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#endif
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "quake.h"
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#include "regs.h"
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#include "rumble.h"
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@@ -29,6 +30,7 @@
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#include "transition_tile.h"
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#include "transition_triforce.h"
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#include "transition_wipe.h"
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#include "translation.h"
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#include "versions.h"
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#include "z_actor_dlftbls.h"
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#include "zelda_arena.h"
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