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En_Arrow OK (#648)
* fix colliderinit typo * fix initchain * start init * match init * progress * progress * more funcs * match func_809B3DD8 * progress * last func almost done * enum * name some more types * progress * all but one * fix warning * remove undefined syms * match arrows * review * spec * remove asm
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@@ -846,8 +846,8 @@
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<Texture Name="gBurnMark2Tex" OutName="burn_mark_2" Format="i4" Width="64" Height="64" Offset="0x36F30"/>
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<DList Name="gEffBurnMark1DL" Offset="0x37730"/>
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<DList Name="gEffBurnMark2DL" Offset="0x37798"/>
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<DList Name="gEffFairySparklesDL" Offset="0x37880"/>
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<Texture Name="gEffFairySparklesTex" OutName="eff_fairy_sparkles" Format="i4" Width="16" Height="16" Offset="0x378E0"/>
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<DList Name="gEffSparklesDL" Offset="0x37880"/>
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<Texture Name="gEffSparklesTex" OutName="eff_sparkles" Format="i4" Width="16" Height="16" Offset="0x378E0"/>
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<Texture Name="gEffUnknown13Tex" OutName="eff_unknown_tex_13" Format="i8" Width="16" Height="32" Offset="0x37960"/>
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<Texture Name="gEffUnknown14Tex" OutName="eff_unknown_tex_14" Format="i8" Width="16" Height="32" Offset="0x37B60"/>
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<DList Name="gHoverBootsCircleDL" Offset="0x37E30"/>
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