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object_hidan_objects OK (#695)
* xml Signed-off-by: angie <angheloalf95@gmail.com> * add to spec and remove repetaed entries Signed-off-by: Angie <angheloalf95@gmail.com> * add some dlists Signed-off-by: Angie <angheloalf95@gmail.com> * add a few offsets Signed-off-by: Angie <angheloalf95@gmail.com> * fireballs textures Signed-off-by: Angie <angheloalf95@gmail.com> * add some unused dlists Signed-off-by: Angie <angheloalf95@gmail.com> * change the references in decompiled objects Signed-off-by: angie <angheloalf95@gmail.com> * change the references from non matching actors Signed-off-by: angie <angheloalf95@gmail.com> * add blob Signed-off-by: angie <angheloalf95@gmail.com> * changes requested by @Zelllll Signed-off-by: angie <angheloalf95@gmail.com> * why is this object so big? Signed-off-by: angie <angheloalf95@gmail.com> * rename a lot of stuff Signed-off-by: Angie <angheloalf95@gmail.com> * this object never ends Signed-off-by: angie <angheloalf95@gmail.com> * Some floats Signed-off-by: angie <angheloalf95@gmail.com> * stones blocks Signed-off-by: angie <angheloalf95@gmail.com> * rename fireball and stuff Signed-off-by: Angie <angheloalf95@gmail.com> * Stationary flame thrower Signed-off-by: Angie <angheloalf95@gmail.com> * SpinningFlamethrower Signed-off-by: Angie <angheloalf95@gmail.com> * Rename the lasts textures Signed-off-by: Angie <angheloalf95@gmail.com> * some random renamings Signed-off-by: Angie <angheloalf95@gmail.com> * run format Signed-off-by: Angie <angheloalf95@gmail.com> * Remove .gitkeep Signed-off-by: angie <angheloalf95@gmail.com>
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@@ -24,6 +24,6 @@ glabel D_8088E268
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.word 0x01000028, 0x00F0FF00
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glabel D_8088E270
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.word 0xC8500064, 0xB0F80190, 0x30F405DC
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glabel D_8088E27C
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.word 0x06015D20, 0x06016120, 0x06016520, 0x06016920, 0x06016D20, 0x06017120, 0x06017520, 0x06017920, 0x00000000
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glabel sFireballsTexs
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.word gFireTempleFireball0Tex, gFireTempleFireball1Tex, gFireTempleFireball2Tex, gFireTempleFireball3Tex, gFireTempleFireball4Tex, gFireTempleFireball5Tex, gFireTempleFireball6Tex, gFireTempleFireball7Tex, 0x00000000
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