mirror of
https://github.com/zeldaret/oot
synced 2026-06-06 19:51:35 -04:00
Fix misc 7 (#1149)
* Fixup `Math3D_LineClosestToPoint` * `gDodongosCavernBossLavaFloorTex` is 32x64 * Name empty-dlist-making functions `_EmptyDList` * Fix typos * transitionRate -> morphFrames * Compare `xyzDistToPlayerSq` to squared values * Fix hookshot target/post collision header names being swapped * Fix description of `z_bg_mizu_movebg.c` * Add scene command comment to `func_80098508` to match other scene command handlers * Some fixup in `Camera_Demo5` * `1` -> `ALLOCTYPE_ABSOLUTE` in comment on `ActorContext.absoluteSpace`
This commit is contained in:
@@ -182,6 +182,7 @@ s32 Scene_ExecuteCommands(GlobalContext* globalCtx, SceneCmd* sceneCmd) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Scene Command 0x00: Spawn List
|
||||
void func_80098508(GlobalContext* globalCtx, SceneCmd* cmd) {
|
||||
ActorEntry* linkEntry = globalCtx->linkActorEntry = (ActorEntry*)SEGMENTED_TO_VIRTUAL(cmd->spawnList.segment) +
|
||||
globalCtx->setupEntranceList[globalCtx->curSpawn].spawn;
|
||||
|
||||
Reference in New Issue
Block a user