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[ntsc-1.2] Import n64dd code from Decompollaborate/n64dd (#2136)
* Import n64dd code from Decompollaborate/n64dd Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com> Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com> * Don't stub out missing textures * Remove @brief * Add low-effort file comments * Match OoT if style * Fix n64dd matching due to int vs long * Fix English n64dd error textures * Compress n64dd segment * Align n64dd to 0x40 --------- Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com> Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
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@@ -788,7 +788,18 @@ endseg
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#if PLATFORM_N64
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beginseg
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name "n64dd"
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// TODO: remaining n64dd files
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compress
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align 0x40
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include "$(BUILD_DIR)/src/n64dd/z_n64dd.o"
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include "$(BUILD_DIR)/src/n64dd/n64dd_data_buffer.o"
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include "$(BUILD_DIR)/src/n64dd/n64dd_801C8000.o"
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include "$(BUILD_DIR)/src/n64dd/n64dd_801C8940.o"
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include "$(BUILD_DIR)/src/n64dd/n64dd_801C9440.o"
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include "$(BUILD_DIR)/src/n64dd/n64dd_801C9B70.o"
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include "$(BUILD_DIR)/src/n64dd/n64dd_error_headers.o"
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include "$(BUILD_DIR)/src/n64dd/n64dd_error_bodies.o"
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include "$(BUILD_DIR)/src/n64dd/n64dd_error_textures.o"
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include "$(BUILD_DIR)/src/n64dd/n64dd_801CA0B0.o"
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include "$(BUILD_DIR)/src/libleo/api/readwrite.o"
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include "$(BUILD_DIR)/src/libleo/leo/leofunc.o"
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include "$(BUILD_DIR)/src/libleo/leo/leoram.o"
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