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Hostile Lock-On (#2193)
* document flag and functions * format * adjust comment * make the comment more public-facing-friendly
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@@ -792,7 +792,7 @@ void Path_CopyLastPoint(Path* path, Vec3f* dest);
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void Player_SetBootData(PlayState* play, Player* this);
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int Player_InBlockingCsMode(PlayState* play, Player* this);
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int Player_InCsMode(PlayState* play);
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s32 func_8008E9C4(Player* this);
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s32 Player_CheckHostileLockOn(Player* this);
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int Player_IsChildWithHylianShield(Player* this);
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s32 Player_ActionToModelGroup(Player* this, s32 itemAction);
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void Player_SetModelsForHoldingShield(Player* this);
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