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Add names to all typedef'd structs, unions, and enums (#2028)
* Add names to all typedef'd structs, unions, and enums * wtf vs code * Use a better regex
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@@ -1,7 +1,7 @@
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#include "global.h"
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#include "assets/objects/gameplay_keep/gameplay_keep.h"
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typedef struct {
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typedef struct DebugDispObjectInfo {
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/* 0x00 */ s16 drawType; // indicates which draw function to use when displaying the object
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/* 0x04 */ void* drawArg; // segment address (display list or texture) passed to the draw function when called
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} DebugDispObjectInfo; // size = 0x8
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