Colliders: colType -> colMaterial (#2186)

* colType -> colMaterial

* fixups
This commit is contained in:
Dragorn421
2024-09-12 03:18:46 +02:00
committed by GitHub
parent 64570e871f
commit f193311013
249 changed files with 448 additions and 448 deletions
+7 -7
View File
@@ -216,13 +216,13 @@ wordReplace = {
"bumper.flags":"bumper.dmgFlags",
"maskA ":"ocFlags1 ",
"maskB ":"ocFlags2 ",
".base.type":".base.colType",
"COLTYPE_UNK11":"COLTYPE_HARD",
"COLTYPE_UNK12":"COLTYPE_WOOD",
"COLTYPE_UNK13":"COLTYPE_TREE",
"COLTYPE_METAL_SHIELD":"COLTYPE_METAL",
"COLTYPE_UNK10":"COLTYPE_NONE",
"COLTYPE_UNK":"COLTYPE_HIT",
".base.type":".base.colMaterial",
"COLTYPE_UNK11":"COL_MATERIAL_HARD",
"COLTYPE_UNK12":"COL_MATERIAL_WOOD",
"COLTYPE_UNK13":"COL_MATERIAL_TREE",
"COLTYPE_METAL_SHIELD":"COL_MATERIAL_METAL",
"COLTYPE_UNK10":"COL_MATERIAL_NONE",
"COLTYPE_UNK":"COL_MATERIAL_HIT",
"info.flags":"info.elemtype",
"ColliderBody":"ColliderInfo",
"ColliderJntSphItem":"ColliderJntSphElement",
+14 -14
View File
@@ -10,20 +10,20 @@ TType1 = 'Type1'
T_ACTOR = '_Actor'
TYPE_ENUM = [
"COLTYPE_HIT0",
"COLTYPE_HIT1",
"COLTYPE_HIT2",
"COLTYPE_HIT3",
"COLTYPE_HIT4",
"COLTYPE_HIT5",
"COLTYPE_HIT6",
"COLTYPE_HIT7",
"COLTYPE_HIT8",
"COLTYPE_METAL",
"COLTYPE_NONE",
"COLTYPE_WOOD",
"COLTYPE_HARD",
"COLTYPE_TREE" ]
"COL_MATERIAL_HIT0",
"COL_MATERIAL_HIT1",
"COL_MATERIAL_HIT2",
"COL_MATERIAL_HIT3",
"COL_MATERIAL_HIT4",
"COL_MATERIAL_HIT5",
"COL_MATERIAL_HIT6",
"COL_MATERIAL_HIT7",
"COL_MATERIAL_HIT8",
"COL_MATERIAL_METAL",
"COL_MATERIAL_NONE",
"COL_MATERIAL_WOOD",
"COL_MATERIAL_HARD",
"COL_MATERIAL_TREE" ]
SHAPE_ENUM = [
"COLSHAPE_JNTSPH",