mirror of
https://github.com/zeldaret/oot
synced 2026-06-07 20:11:20 -04:00
Document code_800C3C20: Audio_StopAllSfx (#1309)
* Document code_800C3C20 * Associate it with AudioMgr to separate it from the audio library
This commit is contained in:
@@ -1,13 +1,13 @@
|
||||
#include "global.h"
|
||||
|
||||
u8 D_8012D200[] = {
|
||||
0, 1, 2, 3, 4, 5, 6,
|
||||
u8 sSfxBankIds[] = {
|
||||
BANK_PLAYER, BANK_ITEM, BANK_ENV, BANK_ENEMY, BANK_SYSTEM, BANK_OCARINA, BANK_VOICE,
|
||||
};
|
||||
|
||||
void func_800C3C20(void) {
|
||||
s32 i;
|
||||
void AudioMgr_StopAllSfx(void) {
|
||||
u32 i;
|
||||
|
||||
for (i = 0; (i < ARRAY_COUNT(D_8012D200)) & 0xFFFFFFFF; i++) {
|
||||
Audio_StopSfxByBank(D_8012D200[i]);
|
||||
for (i = 0; (u32)(i < ARRAY_COUNT(sSfxBankIds)); i++) {
|
||||
Audio_StopSfxByBank(sSfxBankIds[i]);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user