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Create headers for some libu64 files (#2440)
* Create headers for some libu64 files * apply bss patch
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#ifndef LIBU64_DEBUG_H
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#define LIBU64_DEBUG_H
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#include "ultra64.h"
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#if PLATFORM_N64 || DEBUG_FEATURES
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f32 LogUtils_CheckFloatRange(const char* exp, int line, const char* valueName, f32 value, const char* minName, f32 min,
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const char* maxName, f32 max);
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#endif
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#if DEBUG_FEATURES
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s32 LogUtils_CheckIntRange(const char* exp, int line, const char* valueName, s32 value, const char* minName, s32 min,
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const char* maxName, s32 max);
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void LogUtils_LogHexDump(void* ptr, s32 size0);
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void LogUtils_LogPointer(s32 value, u32 max, void* ptr, const char* name, const char* file, int line);
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void LogUtils_CheckBoundary(const char* name, s32 value, s32 unk, const char* file, int line);
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void LogUtils_CheckNullPointer(const char* exp, void* ptr, const char* file, int line);
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void LogUtils_CheckValidPointer(const char* exp, void* ptr, const char* file, int line);
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void LogUtils_LogThreadId(const char* name, int line);
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#endif
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void LogUtils_HungupThread(const char* name, int line);
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void LogUtils_ResetHungup(void);
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#endif
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