"Decompile" more objects. (#784)

* Object_hakach_objects OK and fix a warning in z_play.c

* Object Warp1 OK

* Object_spot16_obj OK

* object_cs Skeleton and limbs OK

* Limbs are broken

* Limbs OK

* Object_CS OK

* Object_jya_door OK

* fix errors and add new lines

* PR fixes (AngheloAlf)

* PR fixes (EllipticEllipsis)

* PR fixes (Fig)

* Rename Spot16 and Jya

* GraveYard -> Graveyard

* PR fixes

* -s

* PR fixes
This commit is contained in:
louist103
2021-05-30 12:30:38 -04:00
committed by GitHub
parent 515ebdce9d
commit f6470eaa08
26 changed files with 291 additions and 151 deletions
+1 -1
View File
@@ -46,4 +46,4 @@
<Limb Name="object_fu_Limb_006C48" LimbType="Standard" Offset="0x6C48"/>
<Skeleton Name="object_fu_Skel_006C90" Type="Flex" LimbType="Standard" Offset="0x6C90"/>
</File>
</Root>
</Root>