"Decompile" more objects. (#784)

* Object_hakach_objects OK and fix a warning in z_play.c

* Object Warp1 OK

* Object_spot16_obj OK

* object_cs Skeleton and limbs OK

* Limbs are broken

* Limbs OK

* Object_CS OK

* Object_jya_door OK

* fix errors and add new lines

* PR fixes (AngheloAlf)

* PR fixes (EllipticEllipsis)

* PR fixes (Fig)

* Rename Spot16 and Jya

* GraveYard -> Graveyard

* PR fixes

* -s

* PR fixes
This commit is contained in:
louist103
2021-05-30 12:30:38 -04:00
committed by GitHub
parent 515ebdce9d
commit f6470eaa08
26 changed files with 291 additions and 151 deletions
+10 -5
View File
@@ -3895,7 +3895,8 @@ endseg
beginseg
name "object_warp1"
romalign 0x1000
include "build/baserom/object_warp1.o"
include "build/assets/objects/object_warp1/object_warp1.o"
number 6
endseg
beginseg
@@ -4283,7 +4284,8 @@ endseg
beginseg
name "object_hakach_objects"
romalign 0x1000
include "build/baserom/object_hakach_objects.o"
include "build/assets/objects/object_hakach_objects/object_hakach_objects.o"
number 6
endseg
beginseg
@@ -4647,7 +4649,8 @@ endseg
beginseg
name "object_spot16_obj"
romalign 0x1000
include "build/baserom/object_spot16_obj.o"
include "build/assets/objects/object_spot16_obj/object_spot16_obj.o"
number 6
endseg
beginseg
@@ -5498,7 +5501,8 @@ endseg
beginseg
name "object_cs"
romalign 0x1000
include "build/baserom/object_cs.o"
include "build/assets/objects/object_cs/object_cs.o"
number 6
endseg
beginseg
@@ -5769,7 +5773,8 @@ endseg
beginseg
name "object_jya_door"
romalign 0x1000
include "build/baserom/object_jya_door.o"
include "build/assets/objects/object_jya_door/object_jya_door.o"
number 6
endseg
beginseg