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Add various undocumented resources in xmls 2 (#2594)
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@@ -21,5 +21,29 @@
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<Vtx/>
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</Array>
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<DList Name="gIllusionRoomTreeDL" Offset="0x7EB0"/>
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<Texture Name="object_blkobj_008090_Tex" Format="rgba16" Width="32" Height="32" Offset="0x8090"/>
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<Texture Name="object_blkobj_008890_Tex" Format="rgba16" Width="32" Height="32" Offset="0x8890"/>
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<Texture Name="object_blkobj_009090_Tex" Format="rgba16" Width="32" Height="32" Offset="0x9090"/>
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<Texture Name="object_blkobj_009890_Tex" Format="rgba16" Width="32" Height="32" Offset="0x9890"/>
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<Texture Name="object_blkobj_00A090_Tex" Format="ia16" Width="32" Height="32" Offset="0xA090"/>
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<Texture Name="object_blkobj_00A890_Tex" Format="rgba16" Width="32" Height="32" Offset="0xA890"/>
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<Texture Name="object_blkobj_00B090_Tex" Format="rgba16" Width="32" Height="32" Offset="0xB090"/>
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<Texture Name="object_blkobj_00B890_Tex" Format="rgba16" Width="32" Height="32" Offset="0xB890"/>
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<Texture Name="object_blkobj_00C090_Tex" Format="rgba16" Width="32" Height="32" Offset="0xC090"/>
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<Texture Name="object_blkobj_00C890_Tex" Format="rgba16" Width="32" Height="32" Offset="0xC890"/>
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<Texture Name="object_blkobj_00D090_Tex" Format="rgba16" Width="32" Height="32" Offset="0xD090"/>
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<Texture Name="object_blkobj_00D890_Tex" Format="rgba16" Width="32" Height="32" Offset="0xD890"/>
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<Texture Name="object_blkobj_00E090_Tex" Format="rgba16" Width="32" Height="32" Offset="0xE090"/>
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<Texture Name="object_blkobj_00E890_Tex" Format="rgba16" Width="32" Height="64" Offset="0xE890"/>
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<Texture Name="object_blkobj_00F890_Tex" Format="rgba16" Width="32" Height="32" Offset="0xF890"/>
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<Texture Name="object_blkobj_010090_Tex" Format="rgba16" Width="32" Height="32" Offset="0x10090"/>
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<Texture Name="object_blkobj_010890_Tex" Format="rgba16" Width="32" Height="32" Offset="0x10890"/>
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<Texture Name="object_blkobj_011090_Tex" Format="rgba16" Width="32" Height="32" Offset="0x11090"/>
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<Texture Name="object_blkobj_011890_Tex" Format="rgba16" Width="32" Height="32" Offset="0x11890"/>
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<Texture Name="object_blkobj_012090_Tex" Format="rgba16" Width="32" Height="32" Offset="0x12090"/>
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<Texture Name="object_blkobj_012890_Tex" Format="rgba16" Width="32" Height="32" Offset="0x12890"/>
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<Texture Name="object_blkobj_013090_Tex" Format="rgba16" Width="32" Height="32" Offset="0x13090"/>
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</File>
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</Root>
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