[headers] Create gfxalloc.h, map.h, move protos to gfx.h, z64{player,view}.h (#2233)

* [headers] Create gfxalloc.h, map.h, move protos to z64{actor,player,view}.h

* oops

* bss

* comment on player_lib protos & format

* format map.h

* Move SCREEN_{WIDTH,HEIGHT} and SET_FULLSCREEN_VIEWPORT to z64view.h

* bss

* revert move screen_width/height

* bss
This commit is contained in:
Dragorn421
2024-09-27 20:51:00 +02:00
committed by GitHub
parent d80e538370
commit fbf797f1e2
16 changed files with 212 additions and 185 deletions
+10
View File
@@ -0,0 +1,10 @@
#ifndef GFXALLOC_H
#define GFXALLOC_H
#include "ultra64.h"
Gfx* Gfx_Open(Gfx* gfx);
Gfx* Gfx_Close(Gfx* gfx, Gfx* dst);
void* Gfx_Alloc(Gfx** gfxP, u32 size);
#endif