link_animetion xml, and ExternalFile config (#1011)

* Automatic XML for link_animetion

* Make sure tutorial images are not gitignored

* OK

* Correct ovl_Boss_Sst RangeEnd

* ExternalFiles

* Remove Segment="128"

* Remove segments from place_title_cards

* format, newlines, remove previous xml
This commit is contained in:
EllipticEllipsis
2021-11-07 17:13:44 +00:00
committed by GitHub
parent 5ad7cf9dbb
commit fd512f02e9
18 changed files with 599 additions and 20 deletions
+1
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@@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/link_animetion.xml" OutPath="misc/link_animetion/"/>
<File Name="gameplay_keep" Segment="4">
<Texture Name="gHilite1Tex" OutName="hilite_1" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gHilite2Tex" OutName="hilite_2" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
+1
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@@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_dangeon_keep.xml" OutPath="objects/gameplay_dangeon_keep/"/>
<File Name="object_bdoor" Segment="6">
<Blob Name="object_bdoor_Blob_000000" Size="0x1000" Offset="0x0"/>
<DList Name="object_bdoor_DL_0010C0" Offset="0x10C0"/>
+1
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@@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_dangeon_keep.xml" OutPath="objects/gameplay_dangeon_keep/"/>
<File Name="object_syokudai" Segment="6">
<DList Name="gGoldenTorchDL" Offset="0x3A0"/>
<DList Name="gWoodenTorchDL" Offset="0x870"/>
+1
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@@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_field_keep.xml" OutPath="objects/gameplay_field_keep/"/>
<File Name="object_wood02" Segment="6">
<DList Name="object_wood02_DL_000090" Offset="0x90"/>
<DList Name="object_wood02_DL_000160" Offset="0x160"/>